3DNeo opened this issue on Jun 01, 2009 ยท 14 posts
3DNeo posted Mon, 01 June 2009 at 12:16 PM
Rutra,
I know what you mean about the trial and error and having to work with each scene a little different depending. SkinVue is nice, but it still does not give the same look as one rendered inside Poser for some reason.
One of the main issues I am having trouble with is working with the different body mats for V4/M4. They are VERY detailed and look real nice in Poser plus it is clear the difference between the characters skins. However, in Vue it does not seem to translate over well even when trying to tweak the light and materials in combo with SkinVue. The figures look about the same for their skin which is sort of hard to explain.
What I am seeing is if I use say 3 different purchased V4/M4 characters, each with unique skin mats that look different and very good in Poser and the Poser Light, it looks nearly the same inside Vue and all of the uniqueness of each V4/M4 skin mat is not really there. Compared to Poser, the Skin mats seem to have the same basic look for some reason.
Maybe I just need to figure out more lighting or something in Vue, but i have tried Point lights, Quads, etc. and even adjusted the "Sun" light to about 85% and softness for shadows at about 1 still to little avail. The whole Poser > Vue for V4/M4 skin mats is really something tedius I find and does not seem to translate well with loss of the unique texture of skin that shows up in Poser.
I'll keep working on this and may find something else to tweak. Don't know if there may be anything specific anyone can suggest but any input is nice to have.
Jeff
Development on: Mac Pro 2008, Duel-Boot OS - Snow Leopard 10.6.6 &
Windows 7 Ultimate 64bit, 2 x 2.8 GHz Quad-Core Intel Xeon , 10GB
800 MHz DDR2 RAM, NVIDIA GeForce 8800GT.