stachelzelle opened this issue on Jun 01, 2009 · 18 posts
stachelzelle posted Tue, 02 June 2009 at 4:57 AM
** the group editor "weld group" button doesn't change anything, it is only useful if you want join splitted groups in a new ... as i read in the manual poser split the geometry if you make groups, because its the only way to add bones and deformation.
@**svdl
**
the clothing object consist no elements, it is one single mesh ... (pic)
after some experiments i have decided to make the groups inside of poser.
@all
as you see on the picture the green mark areas make the problems, and now i know why. in an older poser manual i have found the following ... "any two polygon groups that are touching must have a parent-child relationship or tears in the geometry will appear when the model bends in that area"
means abdomen and Thigh groups should never touched each other, chest and Shldr too.