Tyger_purr opened this issue on Jun 02, 2009 ยท 77 posts
Tyger_purr posted Tue, 02 June 2009 at 12:32 PM
Great feedback everybody. I really appreciate it.
scale is really hard to convey with something this large. I am trying to keep the textures small and the poly count low, but still convey size because I know if I make a large space, people will want to populate it with lots of stuff and poser doesn't seem to handle lots of stuff (lots of polygons and big textures) well.
I am working on fixing textures as suggested.
I assume that Dana was requesting a Michael 4 even though my first thought was "assault rifle?"
I have a render working now with some low rez people for scale.
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