bagginsbill opened this issue on Jun 01, 2009 · 57 posts
JOELGLAINE posted Wed, 03 June 2009 at 9:20 AM
Wow, BB, that looks like the sky outside my window right now! That looks realistic to me!:laugh:
Any thoughts to a cloud plane? We have a ground plane, why not the other? Would any savings of time be from a smaller cloud plane with the slower fbm node on it? Does the area of the env sphere (in sq feet or poser units) affect render time?
Does the angle of the sphere of plane affect the view of the clouds, or is the effect independant of the angle of incidence?
This quite exciting stuff to my mind.
Is a procedural night sky with clouds, stars and a moon on the horizon? Or Am I shooting for the moon with this question? :laugh: If someone says you've got your head in the clouds, just nod and walk away smiling. :lol:
I cannot save the world. Only my little piece of it. If we all act
together, we can save the world.--Nelson Mandela
An inconsistent hobgoblin is
the fool of little minds
Taking "Just do it" to a whole new level!