RobynsVeil opened this issue on Jan 24, 2009 · 490 posts
bagginsbill posted Thu, 04 June 2009 at 8:25 AM
Why do you use the maximum shine and 0 bump on eye shadow CSBs? Is it your intention that where there is eyeshadow, that material is glass?
Yes you're on the right track.
However, I would not keep changing the name as I do the mixes.
I'd just do:
csb = skin
csb = csb.mix[highLight, hiLightMask * .3)
csb = csb.mix(eyeShadowA, ...)
csb = csb.mix(eyeShadowB, ...)
This may not be obvious why this is better. Here's why.
What do you have to do in your script to skip one of the mixing steps. All I have to do in mine is comment that line out with a #.
What do you have to do in your script if you want to change the order? All I have to do is change the order.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)