replicand opened this issue on May 11, 2009 ยท 74 posts
replicand posted Thu, 04 June 2009 at 12:41 PM
http://www.subdivisionmodeling.com/forums/showthread.php?t=907&page=3
this "quad spinning" should be easy to implement since nearly all the mesh is "quadded". I don't think a tool is necessary to produce this result. Thanks for the direction though.