Forum: 3D Modeling


Subject: What I've learned since my first humanoid

replicand opened this issue on May 11, 2009 · 74 posts


patorak posted Thu, 04 June 2009 at 1:35 PM

You're welcome. 

*The difference is in the poles. Also, earlier I said that the Spin Quad are not logical well, after looking it a little closer I can now say that it's very logical!

Whew glad Someartist saw the light.

See what they are caliing poles in mathematics they're called manifolds.  http://en.wikipedia.org/wiki/Manifold

And manifolds placed just right will give you muscle and skin movement during animation, without the aid of morphs.