vintorix opened this issue on Jun 04, 2009 ยท 18 posts
bonestructure posted Sun, 07 June 2009 at 9:43 AM
"When I see all the ugly 3D renderings at Renderosity with no post work I get sick."
I don't get sick or anything, but nothing is finished for me until I've done the post work.
I find a lot of renders could use something I do. In traditional art, it's called underpainting. In 3D art, you can't really underpaint. But you can achieve a similar effect to a wash by slightly coloring the lights and choosing your color palette carefully. Coloring the light unifies the image similar to the way a wash does in watercolor and often in oils. Choosing a unified palette further unifies the image by complementing the color of the light.
"1) 3D models. To soften the edges make a copy of the layer with the object and give the uppermost layer some gaussian blur, about 1-2. Then set blend mode to "Darken"."
You might also try giving the top layer a gaussian blur of about 5, then a[pplying ther layer in the luminosity mode. It gives quite a lovely effect.
I also use Painter, but it's not sdomething I'd recommend to everyone. It can be quite a hard program to handle, with a learning curve just as steep as Photoshop. It does do quite a lovely job of simulating watercolors and oils, though.
To really use Photoshop effectively to paint, you have to have a tablet. I don't have one, and I wish dearly that I did. It's absolutely necessary to do a good painterly job in Photoshop.
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