Forum: Poser - OFFICIAL


Subject: Things look better in Daz

ockham opened this issue on Jun 08, 2009 · 95 posts


stonemason posted Mon, 08 June 2009 at 11:04 PM

Quote - (which is what Stonemason e.g. does) .

 
keep in mind many of my early models were made at a time when the only render engine Poser had was the p4 engine..smoothing,firefly,displacement etc weren't available so splitting verts was the best option and at the time caused no problems at all.
I now use smooth groups from 3dsmax & in D|S I use smoothing by material to get hard edges,If I have a model that needs to be subdivided I'll do that sub-d in max,I also try to disable smoothing in each prop/figure so what the user does in render settings makes no changes to the model.

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