Forum: Poser - OFFICIAL


Subject: Things look better in Daz

ockham opened this issue on Jun 08, 2009 · 95 posts


DaremoK3 posted Wed, 10 June 2009 at 12:32 AM

Quick (composited) 'default' DS render.

pjz99:

Thank you for your input, and the link to Reyes Wiki page.  Reyes sounded familiar to me when you first mentioned it, and after visiting Wiki, I remembered I researched them years ago while studying about BMRT, Phong, Catmull-Clark, Doo-Sabin, Delaunay, and etc.  I was very impressed when I found out they did the planet transformation at the end of Wrath of Khan.  I just need to re-familiarize myself with Poser 6 rendering abilities.  I am still stuck in working in Poser 4 mode, so I rarely fire P6 up, and I am trying to make my products capatible with P4 as well.

As far as the picture I posted, it was only a screenshot (quick 4X antialiasing phong render in Deep Exploration) and not an actual Poser or DAZ Studio render.  To illustrate the correct rendering aspects of my models smooth groups, and hard/soft edge topology.  The inner part of the Katana hilt is actually a separate model.  In fact, entire model is made up of individual real world parts.  Only one part was caged/Catmull-Clark Subdivided, the Tsuba (hand guard).  I prefer the long process of hand looping all topology to suit my needs.

Thank you again for all your help.  I may have more questions after I resume testing in Poser 6.

Take care all...
Ken