UofOstudent opened this issue on Jun 10, 2009 · 4 posts
Klebnor posted Wed, 10 June 2009 at 7:09 AM
If your camera is pointed at the back wall, it may well be the angle of incidence. The bulbs are hitting the wall at close to 180% (vs. the camera) and so look much brighter. Try shortening the range so it just hits the back wall and applying 100% range falloff. This should light the side walls, but not over-light the back one.
As a test, turn toward a side wall and see if it doesn't render brighter.
Klebnor
Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device. Beige horizontal case. I don't display my unit.