bagginsbill opened this issue on Oct 25, 2007 · 273 posts
ice-boy posted Thu, 11 June 2009 at 1:29 PM
i noticed something. when i use bagginsbill's ENV_sphere and if i turn off raytracing then it renders very long.
so basicly if i make the ENV_sphere invisible for raytracing then it renders longer.
of course when AO is turned on. so i made some more tests. if i make a ball and make it invisible for raytracing and turn on AO it will also render longer. if i turn raytracing on the ball on it renders faster
is this normal?