LukeA opened this issue on Jun 11, 2009 · 84 posts
LukeA posted Thu, 11 June 2009 at 9:36 PM
YOUR CRAZY! :) LOL :)
I wrote a book on it and looked at the code and talked to the lead programmer at SmithMicro before I wrote the tute. Show me all the examples you want it is not moving the mesh. It is telling the pixels to draw in a different location on the screen hence the term pixel shader vs vertex shader.
It would be impossible to make one polygon distort in such a fashion - that is pixel displacement.
LukeA
LukeA