Klebnor opened this issue on Jun 14, 2009 · 4 posts
MarkBremmer posted Mon, 15 June 2009 at 6:17 AM
Texture spooling is useful and is good to use and accelerates rendering - especially for animations. Carrara looks at your system and sets up a good size by doing a quick analysis. Usually, 100M or less is usually a good size - bigger is not better with spooling but, spooling in and of itself, is a good thing.
Mark