bishop666 opened this issue on May 29, 2009 ยท 14 posts
3DNeo posted Mon, 15 June 2009 at 9:44 AM
Quote - In support of E-On, I would like to point out that also other applications, like Hexagon, work well with Windows and, at the same time, are plagued by bugs on Macs.
I am starting to think that creating portable advanced graphic applications for Windows and Macs from a common code base is "quite complex".
I understand that this is no relief for Mac users here.
Sorry...
The "code base" is quite different between the two platforms and the problem stems typically from programmers not knowing how to code properly for it and not having the resources to do so. All NEW programs for the Mac OS should be 64 bit and written in Apple "CoCoa" language. Developers have known for awhile about "CoCoa" and yet it was not until Apple pulled the plug on the old codes they forced developers to comply.
It takes a large company like Adobe, which now has a full team of programmers and help from some Apple people working on Photoshop CS5 64 bit which had to be re-written from the ground up for "CoCoa" (see the Adobe press announcements and blog for details). Few 3D/Art companies have the resources Adobe does to dish out, which is why the Mac OS seems to lag behind the curve.
Other companies don't have that kind of issue at this time and have written in CoCoa. The C4D and Modo programs are well supported and should be how others like Vue are done. You can tell C4D programmers know their coding and I have spoken with Modo and was impressed with them too. It is unfortunate Vue/e-on does not seem to have that support team in place like the others.
The only real hope is the re-write it like Adobe is for true "CoCoa" and go from there. In the mean time you can use it like I am in Boot Camp Windows 7 RC or for smaller projects under Mac OS.
Jeff
Development on: Mac Pro 2008, Duel-Boot OS - Snow Leopard 10.6.6 &
Windows 7 Ultimate 64bit, 2 x 2.8 GHz Quad-Core Intel Xeon , 10GB
800 MHz DDR2 RAM, NVIDIA GeForce 8800GT.