thefixer opened this issue on Jun 16, 2009 · 161 posts
carodan posted Tue, 16 June 2009 at 3:27 AM
It does look appealing in many respects. It has made me start to look at least now. But I have my worries about how much flexibility there is with certain features.
Just as an example, and I haven't looked properly, but I believe the cloth options are limited in terms of what you can drape - in Poser I can make, convert & drape just about anything within the limits of how geometry can work in the simulations. I like this - I like to recycle.
This is probably my misconception, but I always get the feeling that D/S limits certain options in order to twist the user's arm into buying something extra. This seems to be less the case with this version (hence the price for D/S Advanced, which I'm all in favour of and which appears very reasonable), but I'd need more convincing.
To date I've only seen 3 or 4 convincing renders that seem to use any of the features that Poser can't currently reproduce (SSS, Caustics, some kind of stable GI/radiosity) - I'm surprised Daz didn't put out a lot more to try and temp us Poser users (which makes me a little cautious). Scouring the D/S galleries at Daz doesn't throw up many oustanding examples, but then neither do the Poser galleries here for what I'm interested in.
It'd just be a bit of a pain converting right now, having to take on yet another new GUI (I've used so many apps) and getting my head around the various changes in termimology (they alway mess with my brain somehow). I've never gotten on with D/S in the past and it's never stayed on my system for more than a week or so. But never say never.
SM certainly need to up their game in terms of certain material & rendering options at least IMO.
It may well be that the tide is about to start turning, but I think I'll sit a while and see.
PoserPro2014(Sr4), Win7 x64, display units set to inches.
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