patorak opened this issue on Jun 13, 2009 · 42 posts
svdl posted Sat, 20 June 2009 at 12:15 PM
Answer: yes. The slave part of the code looks like the following:
valueOpDeltaAdd
deltaAddDelta
Multiple slaving blocks can be added to a single parameter. Here's an example:
valueOpDeltaAdd
Figure 1
rCollar:1
zRot
deltaAddDelta 0.01
valueOpDeltaAdd
Figure 1
BODY:1
JCMShoulderUpDown
deltaAddDelta 1.000
The nice part is that you can have all kinds of master dials. Rotation/translation/scale channels can be used, valueParms can be used, targetGeoms can be used.
The same goes for slave dials: anything that is a channel can be slaved to another channel.
And the master channel doesn't have to be in the same figure as the slave channel; this is how "superconforming" works.
Superconforming means that a conformed clothing item automatically assumes the same morph dial values as the conforming target, which means that morph tweaking on the clothing is greatly reduced.
In the case of the base figure itself, you'll want to have the master channel in the same figure as the slave channel. This is how full body morphs work.
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