eonite opened this issue on Jun 22, 2009 · 59 posts
eonite posted Mon, 22 June 2009 at 11:57 AM
Since the Projected Texture node cannot be connected to the Multiply node it has to be scaled down separately. So the x/y scale parameters are set to 0.02 (1 by default).
Btw. for this example I used a terrain generated in World Machine 2 with a resolution of 4096/4096. You can load your own terrain, of course.