LaurieA opened this issue on Jun 22, 2009 ยท 43 posts
LaurieA posted Mon, 22 June 2009 at 4:12 PM
No, I'm sorry, it's a wavefront obj. Usually if the normals are all fudged up on a prop, checking normals forward in the materials almost always fixed it. Not with this.
The program isn't PlantStudio ;o), it's Bantam3D Twig.
It exports natively in obj format, but aparently the normals are a different story :o(. I'm sure this is a normals problem. Either that, or there are empty faces in it. I'm not sophisitcated enough to know what it is or how to fix it...sigh.
BTW, all my lights are white, so it's not that either. It seems that this color especially kicks up that strong green, but other shaders not so much. A shader thing maybe? There are no colors in this shader tho that even approach green, except maybe the yellow. And the yellow is pure yellow.
Laurie