bagginsbill opened this issue on Aug 13, 2008 · 158 posts
ice-boy posted Tue, 23 June 2009 at 1:14 PM
Quote - I don't understand what you're saying about specular maps for the figure. Why would a specular map need to come from a different viewpoint? The Sphere_Map node implements reflection angle lookup - it does not use the simple surface normal the way diffuse mapping does. So even with exactly the same map, you get different results from a map plugged into the Sphere_Map node.
i didnt mean for the env_sphere. i forgot to writte it. i have a 3d room. and i want to make a ENV_texture from this room. my figure is not standing in the middle. thats why i asked.