bagginsbill opened this issue on Aug 13, 2008 · 158 posts
ice-boy posted Tue, 23 June 2009 at 1:20 PM
Quote - Why do you think max and Maya project the IBL onto anything other than an infinite sphere?
Are you saying you get different lighting from to props in different places in the scene? If so, how does it know how far away to make the virtual environment? Realistically, the floor/ground is only 5 feet away, whereas the sky is miles away. How would it know where to put these things?
i think its real geometry. i think i was reading somewhere that they build simple geometry. then project the IBL on the geometry. so then the geometry is lighting the props,figure,....