thefixer opened this issue on Jun 16, 2009 · 161 posts
3anson posted Tue, 23 June 2009 at 5:41 PM
no, the Content Manager database has to be built by the user. that is why, if you are in either of the category views, that all new content shows up in the 'unassigned' category after a scan for content..
it has been designed for users to set up their content any way that they like to work with.
you can create categories and name them anything you like. it is not a strict heirarchy like the Poser runtime. also it does not physically move any files on the hard-drive.as i said in my previous post you can view the content in more of a Poser layout in the 'view folder as' content views.
any database has to have its data put into the correct categories, usually by an operator.
i do not personally know any other way of inputting data into a data base.
spreadsheets may be able to auto sort chunks of data, i do not know, i have never used a spreadsheet.
even with the standard Poser runtimes, you have to make sure,yourself, that the installed files go into the correct folder, and you set up the runtimes to suit your workflow.
in the database you can have all files that relate to an item, whether it be a prop, texture set , or clothing set for instance i have Dementia by ValDart and all the texture sets plus props, and the character set. all in the same category, so everything is in one place. with Poser, as i understand it, you would have to have a dedicated runtime to do the same, where you would have to manually drag and drop all the various files into there respective folder inside the runtime or make sure the paths are right when you point your installer or unzip a clothingprop set etc.