LaurieA opened this issue on Jun 22, 2009 · 43 posts
lisarichie posted Tue, 23 June 2009 at 10:31 PM
Import the object into Blender.
With the mouse in the 3D viewport press Numpad1 then Numpad . (decimal)
RMB the rose and press TAB
Press CTRL>N
click OKAY
press the A key
Goto the links and materials pane
Under the materials section cycle through the choices until you have petals current ( 6 mat 3)
Press select to select only the petals
press W>0 (numpad or keyboard)
hover cursor at top edge of 3d window when the cursor turns into a bi-directional arrow RMB and choose split
set one of the windows to UV Editor by selecting it from the drop down list at the lower left corner of the window
place cursor in 3D viewport and press the A key all the verts should now be yellow
press U>1
in the UV Editor panel select UVs>scripts> save UV face layout follow the prompts
export the normal corrected UV mapped object