SirensTragicMuse opened this issue on Jun 24, 2009 · 6 posts
markschum posted Wed, 24 June 2009 at 4:41 PM
YES - thats a YES ---- well maybe :)
If you are using mapped shadows, check the size of your map, increase it if its 256 or 512 to 1024 or bigger , and then select the shadowcam for the light that should be shadowing her nostrils , and see if its covering too big an area . Zoom it in so it covers a little more than your render area.
That should allow the inside of the nostril to be in shadow from the nose.
Of course make sure the figure is casting shadows.