raven opened this issue on Jun 25, 2009 · 1706 posts
bagginsbill posted Fri, 26 June 2009 at 5:39 PM
I know its fun to imagine what's coming. But some of the speculation of what I'm doing is kind of wild. WILD, I tell you!
OK. Really, I like teasing but I'm not allowed to say too much. I just want to put some boundaries on some speculations.
First of all, I am not "designing" the user experience at all. They needed somebody who could implement something fast that was not trivial or straightforward. I was given a specification from the UI design team and I followed it, with very little creativity on my part. And I'm only working on implementing one UI component. I have nothing whatsoever to do with most of the other components, such as the animation controls, the properties/parameters palette, the camera controls, etc. I've given hints already about what "the masses" wanted most, what their biggest problem is by far, and you should be able to figure out which part it is. It is the part that everybody uses, whether they animate or not, whether they make content or just download content, whether they are into realism or toon. There's one piece nobody can avoid. That's the part I'm working on - what every single one of you will be using. Don't think that doesn't give me pause.
Second, a lot of respect was given to the commitment users have made to learning this interface, for good or ill. Completely totally changing it is not in the works. However, I can assure you that something about it has changed drastically, and although it may seem trivial to some, it is exceedingly important. In fact, the true importance of it will not be obvious to anyone on the first day they fire up P8. The real importance will be seen over time, in the weeks and months following the product's release.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)