Trollzinho opened this issue on Jun 27, 2009 · 62 posts
LaurieA posted Sat, 27 June 2009 at 1:28 PM
Quote - but you are aware that when you have a different specular on the lips that there will be a hard edge?
Isn't there a way you can do like an edge blend on the specular map so that it doesn't go the whole way to the edge of the lips subdivision?
Just asking.
Laurie