Forum: Poser - OFFICIAL


Subject: Poser 8 advertised!

raven opened this issue on Jun 25, 2009 · 1706 posts


RobynsVeil posted Sat, 27 June 2009 at 7:43 PM

I will be getting Poser 8 only because the price for what it does (compared to the high-priced apps) is compelling and because my expectations are low. Low because I look on this site at the content and realize that makers of Poser are looking at the same content and are going to try to match product with product. This is a content-driven product, not art-quality driven product.

That's fine with me. Ever heard of using more than one product to achieve a goal?

I use Linux and Windows XP. Typing this post in Firefox in Linux and rendering in Poser in XP. "Learned" to use Python (thanks to BB, I'm addicted to Matmatic) and creating Poser shaders that way... now I'm learning rispec-type shader creation in D|S3 Advanced so I can offer Daz Studio-compliant products to the Daz Studio market (and anyone who uses Renderman-compliant shaders). I've grown quite fond of writing my shaders instead of manually stringing them together, but I'm sure there's going to be some language that will enable me to do that for the rispec shaders... pretty sure that's what Lisa was trying to point me towards.

Point I'm making: Poser 8 will give us a whole bunch of new bells and whistles to play with. Whatever's missing is available elsewhere. Don't be afraid to expand your horizons. There's exciting things happening in Blender 3D and Mosaic and some pretty cool (and affordable!) render tools. Okay, not a solution for the lazy, but you look at serious 3D artists and their work: they didn't create that artwork with a MakeArt button. :sneaky:

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks