raven opened this issue on Jun 25, 2009 · 1706 posts
ice-boy posted Sun, 28 June 2009 at 3:38 AM
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And in part we are to blame, no matter how you cut it. P7 has dynamic cloth, but hardly anyone uses it. P7 has great animation tools, but you actually have to built the animation to make it work — unlike the plug-n-play from Animate, which is little more than an inventory of motion capture files you string together: big whoop -- where's the challenge in that?
Point is, Poser did give us the tools, but we didnt do anything with them. Well, okay, rewrite: some folks did, but not nearly enough., So can you blame the Poser development team for not bothering to redo anyhting that no one seems to really care about anyway? Notice what Jne wrote: folks got amazing things out the standard P4 rendering engine... because they worked with it. I took the P4dork and made him look like serious contention for Michael... because I worked with it. SmithMicro cant do everything for you. There is no "make art" button, just as there isnt for Photoshop or Illustrator or any other creative program. The tools are there, but you have to put them to work.
well the cloth room crashes a lot of time if you want to have a nice t-shirt on apollo plus dynamic pants.
people dont use it because its not working how it should. in CGI sometimes an arm is going in the body. so when you have dynamic cloth it crashes.