Forum: Poser - OFFICIAL


Subject: Custom mesh breaks apart after grouping

digitalmotion opened this issue on Jun 28, 2009 · 11 posts


geep posted Mon, 29 June 2009 at 9:26 AM

Still breaking ??? ... :scared:

That may mean that the body parts are not "weld"ed to each other. :huh: ___ Huh?

In other words, the original mesh did not have the vertexes in adjacent body parts (objects) in exactly the same locations. :huh: ___ Huh?


You may need to go back and look at how you created the original mesh ...

Was it created from a single mesh?  :blink:
... And, then "group"ed to create the separate body parts? :blink:

... And, then, using the Grouping Tool, use the
Spawn Props" function to produce the individual body parts before creating the figure? :blink:

Just a few thoughts for you to consider. 😄

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019