Forum: Poser - OFFICIAL


Subject: Poser model polygon count: what's the average ?

papillon68 opened this issue on Jun 29, 2009 · 10 posts


pjz99 posted Mon, 29 June 2009 at 6:30 PM

If you're coming straight out of Zbrush you're going to end up with huge amounts of polys that probably don't need to be there.  A common technique is to first sculpt the model in Zbrush and then re-topologize it when a conventional modeler using poygon snapping:
http://boards.polycount.net/showthread.php?t=49536
http://www.silo3d.com/forum/showthread.php?t=3929

(you may already be aware of this, not trying to talk down to you)

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