Trollzinho opened this issue on Jun 27, 2009 · 62 posts
chriscox posted Mon, 29 June 2009 at 7:14 PM
Quote - You know there is a pretty serious argument against this. Unless you do equally non-easy things, you will be forcing Poser to load an entire 48 megabyte image just for the alternate colored lips. You'd be really taxing your system for no reason then.
I find ease-of-use to be a valid reason for taxing my system a bit more through the use of an additional texture map. Ease-of-use is one of the big reasons why I use Poser. I often find myself just playing around with mixing and matching makeup and lip combinations and having to take more time to do this beyond swapping texture maps take some of the fun out of it. While I do like and use the lip materials on V3 and V4 and for me makes things easier, I am not a fan of all those additional materials skinArm, skinLeg, skinHip, skinG-Spot (just seeing if you are still reading this) ect. I do realize that there are reasons for these materials, but I find that there are so many of them that it makes working with materials on a figure a lot more tedious.