alexcoppo opened this issue on Jun 30, 2009 · 40 posts
Rutra posted Tue, 30 June 2009 at 4:29 PM
Like I told you and demonstrated in another thread, in Vue7 there is no difference between standard and procedural terrains in what concerns detail, unlike what you say in your deviantart page. If you create a 4096x4096 standard terrain and use a 4096x4096 16bit tiff map, you get exactly the same result as if you use the same map with a procedural terrain. This was the thread:
http://www.renderosity.com/mod/forumpro/showthread.php?message_id=3327891
Furthermore, with Vue7, the 1.01 trick is no longer necessary, as far as I know (at least I don't see any artifacts with 1.0 scale).