alexcoppo opened this issue on Jun 30, 2009 · 40 posts
eonite posted Wed, 01 July 2009 at 2:33 PM
Quote - Bicubic smooths so much the data that you are not much better off than with standard terrains while Bilinear and Normalized are the sharpest, and, to my personal perception, almost visually equivalent. Therefore, make sure to select either Bilinear or Normalized as interpolation mode;
(quote taken from your recommendations)
Not sure about that.
When working with high resolution terrains I found bicubic interpolation to work fine. Interpolation between pixels is really smooth while the details of the terrain are retained.
See picture below.