odf opened this issue on Oct 27, 2008 · 13933 posts
odf posted Thu, 02 July 2009 at 9:52 AM
pjz99: I tried to apply one of your blanks - the bodysuit - to tlc's capris and found that the pose hadn't been zeroed out, so they didn't conform correctly with my "file editing" approach to conforming clothes. Maybe that doesn't make a difference when applying the blank from within Poser, but I thought I'd mention it anyway.
A few things I learned while trying to get the conformingized pants to deform nicely:
It might be worthwhile to really fine-tune the inclusion/exclusion parameters, both angles and spheres, for the thigh rotations some more. It's tricky to do this right in such a tight space, but with D|S one has a bit more control than in Poser, and it would really help a lot.
Where there's enough room, the inclusion zones shouldn't be fitted too tight to the body. I saw this was the case for the thigh x rotation, the effect of which was that after copying the zones to the pants, some vertices were missed and the zones had to be adjusted.
Quite of few of the spheres have some of their rotation angles set to values close to 180 or -180 degrees. That shouldn't be a problem per se, but if there's some wacky miscalculation of sphere positions going on in Poser, that's the areas where I'd suspect it. So it might be worthwhile to flip the spheres around for the shoulder joint to have 'nicer' rotation angles and see if that fixes the asymmetry problem.
-- I'm not mad at you, just Westphalian.