odf opened this issue on Oct 27, 2008 · 13933 posts
odf posted Sat, 04 July 2009 at 8:41 PM Online Now!
Quote - I have found something in the cr2 which might explain the asymetry problem. The numbers for the mat spheres are all the same but reversed as you would expect. But the numbers for the angles are not the same only reversed, the numbers are actually different from side to side. They should not be since the rigg has been mirrored. The angle settings being off could definitely cause differences in the way the mesh deforms.
Thanks Mike! I've noticed this problem, too, and it'll be fixed in the next CR2. Unfortunately, restoring the symmetry of the angles didn't seem to change anything.
pjz99: I didn't mean to be dismissive. I realize that there's a problem, and I'm grateful to you for making me aware of it. I've spend many hours trying to get to the bottom of this, and it's not unlikely that I will spend many more. So to a casual observer, it might seem as if I was taking this somewhat seriously. All I'm saying is that if you look at the wireframes, you'll notice that the displacement is really tiny, so it might not be quite as bad as it looks at first.
-- I'm not mad at you, just Westphalian.