odf opened this issue on Oct 27, 2008 · 13933 posts
Diogenes posted Sat, 04 July 2009 at 9:24 PM
Quote - > Quote - I have found something in the cr2 which might explain the asymetry problem. The numbers for the mat spheres are all the same but reversed as you would expect. But the numbers for the angles are not the same only reversed, the numbers are actually different from side to side. They should not be since the rigg has been mirrored. The angle settings being off could definitely cause differences in the way the mesh deforms.
Thanks Mike! I've noticed this problem, too, and it'll be fixed in the next CR2. Unfortunately, restoring the symmetry of the angles didn't seem to change anything.
**Oh dang it I Thought I was going to win the prize. I'll keep looking. :)
**
puts on glasses and goes back to looking at numbers