shante opened this issue on Jul 05, 2009 · 14 posts
LaurieA posted Mon, 06 July 2009 at 7:43 AM
Anyway, if you're going to go lighter than the original texture map, there's just no getting around losing some detail. However, if you have a good bump map, it should go a long way to making the lighter texture look a little better.
I used the original map to create the bump. I'm thinking you're never going to go completely white and have any detail, so really light shades of gray are the best you can hope for. I've had this same problem with white hair textures (and I created my own a lot). White hair/things wind up not having much in the way of detail, especially without a bump map.
This has been nice though, because now I wanna see if I can get that buffalo white...LOL.
Laurie