odf opened this issue on Oct 27, 2008 ยท 13933 posts
Kerya posted Mon, 06 July 2009 at 8:52 AM
Quote - Kerya,
BluEcho is using VSS which explicitly creates all the nodes in the figure shader with known values. Sometimes a corrupted scene makes Poser ignore the values - it's a bug in Poser.
I've seen this before, both with regard to the value of Texture Filtering, as well as the value of the image gamma in Poser Pro. You can set these manually, with a script, by hacking the file - doesn't matter. Once Poser gets them wrong, they stay wrong.
That's what BluEcho meant about it works starting with a fresh scene.
I didn't know that. Opening the scene, correcting things and saving under a new name doesn't help?