tebop opened this issue on Mar 02, 2008 · 27 posts
tebop posted Thu, 09 July 2009 at 12:05 AM
I can make it look nice by using the Correct Offset,
but still the correct animation that the BVH makers made is pretty much gone if i do that.
Is there anyway to not get the arms all bent inwards, and instead get the correct arm animation that is supposed to be there?
Like in this Image of a BVH where character is on ground and is supposed to pushhimself up and get up to his feet.
The feet, legs, and torso animated fine but the arms are totally wrong, and if i do the correct offset option, then there won't be any animation unless i create it myself after .