tebop opened this issue on Jul 09, 2009 · 10 posts
tebop posted Thu, 09 July 2009 at 1:39 PM
So i thought about a different way to do it.
The trick is use IK on the hand and parent the hand to a NONSCALED cube, then parent the nonscaled cube to the Object that will push on you or you will push on.
Then move the object and the character's arm will move accordingly, then just pose the rest of the body as needed. It's nice.
Here's a sample of an animation: 3 frames
FRAME 1