tarhaka opened this issue on Jul 02, 2009 · 29 posts
Intense3D posted Sun, 12 July 2009 at 12:11 AM
At first, I think you not have morphs for M4 install, but I check and it use custom geometry so you can use even base M4 with nothing (it use channel 50 for inject). All the deltas are tucked away in the geometries folder (is not usual, most people make a folder in the "Runtime/Libraries/" section). Maybe something happen and a reinstall will help.
You also need to enable "use displacement maps" on your render settings or somethings won't look right.
For lights, a standard 3-point setup is good enough to test, but remember that people with ancestor from Africa need cooler temperature light for best look, so reduce green in backlight somewhat to give a light purple cast.