Zoxesyr opened this issue on Jul 12, 2009 · 7 posts
pjz99 posted Sun, 12 July 2009 at 2:58 PM
Custom axis center information might not be retained by 3DS format, it doesn't seem to be in OBJ format. You can fix this after importing the prop in Poser with the Joint Editor. IMO the safest way is to model the prop at 0/0/0, export it, import it to Poser and LEAVE IT at 0/0/0; once you have the axis set at 0/0/0 and lined up positionally, then you can move the entire prop and the axis will follow. When you save the prop to the library the axis information and translations/rotations will be saved also.
The reason you need the axis center to be 0/0/0 is that when you make the prop a child of a figure's bodypart e.g. the hand, then the hand will be considered the origin and the center of the bone will be local 0/0/0.