nikkio3000 opened this issue on Jul 14, 2009 ยท 7 posts
nruddock posted Wed, 15 July 2009 at 2:55 PM
Quote - IIRC there was an openGL or sreed bug that caused stray polygon or vertex in preview, but not that bad.
That bug always affected only one polygon, what the OP had looked very much like mangled morph syndrome.