Forum: Poser - OFFICIAL


Subject: Poser 8 advertised!

raven opened this issue on Jun 25, 2009 · 1706 posts


DarrenUK posted Thu, 16 July 2009 at 5:38 AM

Quote -

I think it's harder for a Poser user to migrate to D|S way of doing things, BECAUSE we are so used to it's interface, not because the interface is so great....LOL. Because it's not.

Laurie

I totally agree with you. While there has been the odd occasion when I have wished that Poser's way of inputting and positioning lights objects etc was the same as other programs (mainly for matching for compositing etc), I've always found it fairly easy to use. DS on the other hand, I've tried to get along with it, but my mind must be locked into the way that Poser works. I've said that the first version of Poser I had was version 3, but thinking back I'm sure I had a copy of Poser 1 or 2 that came free on a magazine disk. I wasn't really into 3d art back then, and from what I can remember the figures were almost like a "stuffed cushion toys" or "Thumb-Thumbs (1) with faces". Not that human looking at all. It took quite a while to get used to the interface then, but I must have. Now I find it quite intuative.

(1) Watch "Spy Kids"

Daz Studio 4.8 and 4.9beta, Blender 2.78, Sketchup, Poser Pro 2014 Game Dev SR5 on Windows 8 Pro x64. Poser Display Units are inches