ockham opened this issue on Jul 16, 2009 ยท 26 posts
maclean posted Fri, 17 July 2009 at 11:10 AM
I also have serious problems with Poser's cameras in large scenes (ie. almost everything I build). For years now, I've been hoping for a Frame command, similar to Studio's, where I can select any object or body part and immediately frame it.
Poser's cameras were designed for a human figure in the center of the window, and since Version 1, they've never really changed much. They need to be updated to reflect the fact that people make much bigger and more complex scenes than 15 years ago. Ever tried to move through one of Stonemason's scenes (like Streets of Asia) in Poser?
One of the biggest problems, apart from trying to zoom in on small details, is that the Poser cams are locked on the 0 0 0 coordinates (other than the Dolly cam), so once you do get close to something way off-center, you can't rotate around it properly because the camera always wants to point at the center of the universe. In DS, you have Frame and Aim At, both of which make the selected object(s) the new center, and the camera orbits round that, not 0 0 0.
As a scene builder, I find that all the things that drive me insane with Poser, go largely unnoticed by the majority of users and the Poser owners. (I once ranted to eF about not being able to delete a parent prop and all it's children with one click and was told "they didn't think it was an issue"). I know I'm in a minority because Poser evidently isn't meant to do much more than pose a figure and throw clothes on (as far as the owners are concerned), so I mainly keep quiet about it and use Daz Studio as my primary app instead. But I can't avoid using Poser to test products and that's when the screaming and cursing starts.
I didn't upgrade to Poser 7, and I'll only upgrade to P8 if it has some dramatic improvements. But they day they add a Frame function, I'll throw my wallet at them.
Sorry for the rant but it's not often this subject is brought up and it's one I feel very strongly about.
mac