Trollzinho opened this issue on Jul 13, 2009 · 54 posts
wdupre posted Sun, 19 July 2009 at 1:38 AM
Quote - > Quote - Hi Dasquid
*How about an EULA that allows people to make clothes from parts of the mesh?"
That statement has nothing to do with existing Poser figures. I threw it out cause I'm putting together the eula for my figure and wanted to see what people thought of that idea.
Sorry about that misread or something.
Its your figure and your decision. I don't think there are many times when you would want to do that unless you wanted to make skin tight clothing though.
I disagree, such an option would be very useful for clothing makers even those who don't make skintight clothing, clothing made from the mesh will share the same density of mesh and poly loop flow so will bend with the same smoothness as the base figure. and that's true of loose as well as tight clothing. also I suspect that clothing made with the base figure mesh will morph better if you are using something like morphing clothes because it wont have to average between adjacent verts when calculating the morphs, and for those like myself who hand sculpt their own conformer morphs it would be a lot easier to keep alignment with the underlying mesh if the two meshes shared the same topology.