ockham opened this issue on Jul 16, 2009 · 26 posts
bagginsbill posted Sun, 19 July 2009 at 9:49 AM
Quote - > Quote - Problem solved. No more tilted buildings.
The Rise/Fall option of a CG camera is still useful. Although you can increase the camera distance of a CG camera, the cropped and resampled image will look different (see picture). Why? Modifying the camera distance also changes the perspective distortion of the object --unless you also modify the focal length, which in turn leads to a different field of view.
The Rise View option will pan the view and at the same time preserve the field of view and the perspective distortion of a real perspective correction lens or a view camera.
Hi VK. You quoted me and seemed to be phrasing your post as a contradiction to what I said. Just to be clear, I did not suggest moving the camera, somebody else did, and I agree that is not necessary nor desirable. That is why I never mentioned it.
The OP asked how to do this in Poser, and I answered how to do it in Poser. The only way in Poser to render off-center is to do an area render.
The "Rise View" option you speak of is not in Poser, right? Or is that a plugin you have for Poser?
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)