Forum: Poser - OFFICIAL


Subject: Poser 8 advertised!

raven opened this issue on Jun 25, 2009 · 1706 posts


RorrKonn posted Wed, 22 July 2009 at 6:26 AM

Quote - > Quote - I do not have poser pro.could you subdivide a poser pro charter in C4D and every thing work correctly ,anamtion poses and all ?

If I understand you correctly: Yes, just put them inside a HyperNURBS generator.  Be sure to change the # of render subdivision levels to 1 and # of PREVIEW subdivisions to ZERO only unless you find that is unsatisfactory (default is 2x, probably overkill, about 1m polys, most of it in the head and eyes).  No subdivisions should be allowed for a Poser character for the Preview window, they're already extremely heavy for OpenGL anyway.

my meshes half to be hypernurb, polycount 3000 to 5000.
If I permently subdivide them the polycount is to high for me to deal with.
V4 is a master peace and it would be kool to make stuff for her but I have a real hard time trying to make morphs for a 60,000 poly count mesh.
So I am not going to make my meshes 60,000 polycount.
I can make my polycount 3000 to 5000 meshes for D/S
& Poser Pro thay can HyperNURB them in there main app :)

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