raven opened this issue on Jun 25, 2009 · 1706 posts
bagginsbill posted Wed, 22 July 2009 at 2:26 PM
Quote - > Quote - > Quote - OK, I understand. It's too bad though. Be nice to have some sort of an option to apply materials to multiple nodes of the end users preference rather than one or all.... still seems a bit archaic to me with that sort of limitation!
It's still not all that hard to change the material zones you want to change. If certain figures didn't have eleventy-billion material zones, it wouldn't take as long (I'm lookin' at you, DAZ figures, LOL). Just highlight the nodes (right click, select all) and paste the nodes (right click, paste), and it's done.
Yea but say you want to apply just to the skin. Leaving out the Inner Mouth, Teeth, Eyes all that.... ? See what I mean??
This is one of the central ideas behind interactive VSS Pro - drag a material to a specific subset of selected materials, apply the shader, but preserve the images that are already there.
Now that I can make a GUI, I can make this a reality.
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