Keith opened this issue on Jul 21, 2009 · 23 posts
AntoniaTiger posted Wed, 22 July 2009 at 3:14 PM
That math node could have converted the texture to a greyscale.
Now, I'm not sure that you need to do that. I've seen greyscale versions of the texturemap fed into the Bump input, so you have two texturemaps to load, but using the colour version doesn't seem to change anything.
Mind you, the explanations in the Poser manuals are pretty poor.